Released as a wearable reward item for players during the Fasnacht Event
I was responsible for the integration of this asset into the game
My contributions for this asset included:
- Exporting the textures (made by another artist) in Substance Painter
- Applying the textures to the low poly model (made by another artist) in 3DS Max
- Setting up collision for the asset in 3DS Max
- Skinning the assets in 3DS Max
- Exporting the final assets from 3DS Max
- Integrating the final asset files into Creation Kit
- Verifying the asset functions correctly in game
- Making any necessary adjustments based on developer feedback