Released as an Atomic Shop item for players to purchase to build at their CAMPs
I was responsible for the entire creation pipeline of this asset, from concept to integration
My contributions for this asset included:
- Sourcing relevant reference images to use while modeling
- Creating the high poly models in 3DS Max
- Creating the low poly models in 3DS Max
- Creating the UVs in 3DS Max
- Creating and exporting the textures in Substance Painter
- Applying the textures in 3DS Max
- Setting up collision in 3DS Max
- Rigging and keyframing the animation
- Exporting the final assets from 3DS Max
- Integrating the final asset files into Creation Kit
- Verifying the asset places and functions correctly in game
- Making any necessary adjustments based on developer feedback