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Enlightened Lantern (Asset Integration) - Fallout 76

Released as a reward item for players to build at their CAMPs during the Mothman Equinox event

I was responsible for the integration of this asset into the game

My contributions for this asset included:

- Exporting the textures (made by another artist) in Substance Painter

- Applying the textures to the low poly model (made by another artist) in 3DS Max

- Setting up collision for the asset in 3DS Max

- Keyframing the animations for the light node in 3DS Max

- Keyframing the animations for the emissive in 3DS Max

- Exporting the final assets from 3DS Max

- Integrating the final asset files into Creation Kit

- Verifying the asset places and functions correctly in game

- Making any necessary adjustments based on developer feedback